Merchants of Doom

Events so far

-1.
Red Mantis HP 20, DP 1

0.
Red Mantis HP 20, DP 2

1. Aspis Consortium caravan sets up camp at Saventh-Yhi, D & Derry place orders for delivery
Red Mantis HP 20, DP 2

2. Aspis attacked by charau-ka
Red Mantis HP 20, DP 2

3. Aspis conquers charau-ka
Red Mantis HP 20, DP 3

4.
Red Mantis HP 20, DP 3
Pathfinders HP 20, DP 1

5.
Red Mantis HP 20, DP 4
Pathfinders HP 20, DP 3

6.
Free Captains HP 20, DP 0
Pathfinders HP 20, DP 4
Red Mantis HP 20, DP 5

7.
Free Captains HP 20, DP 2
Red Mantis HP 20, DP 5
Pathfinders HP 20, DP 6

8. D & Derry receive items
Aspis HP 17, DP 3
Free Captains HP 20, DP 2
Pathfinders HP 13, DP 3
Red Mantis HP 20, DP 6

9. Aspis conquers Merchant district, attacks Pathfinders
Aspis HP 17, DP 5
Free Captains HP 20, DP 4
Pathfinders HP 6, DP 2
Red Mantis HP 20, DP 6
Sargava HP 20, DP 1

10. PCs attack Pathfinders
Aspis HP 17, DP 8
Free Captains HP 20, DP 4
Pathfinders HP 0, DP 0
Red Mantis HP 20, DP 7
Sargava HP 20, DP 1

11. PCs kill K3 Vrykolakas, Aspis allies with Tribe of the Sacred Serpent (J)
Aspis HP 20, DP 8
Free Captains HP 20, DP 5
Red Mantis HP 20, DP 9
Sargava HP 20, DP 2

12. PCs cure bubonic plague, discover activation of Artisan spear in Artisan district
Aspis HP 20, DP 9
Free Captains HP 20, DP 6
Red Mantis HP 20, DP 10
Sargava HP 20, DP 2

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.